- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/825 - Fostering virtual characters
Patent holdings for IPC class A63F 13/825
Total number of patents in this class: 286
10-year publication summary
30
|
65
|
35
|
31
|
26
|
39
|
26
|
32
|
40
|
15
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Cygames, Inc. | 364 |
22 |
Sony Interactive Entertainment Inc. | 5162 |
16 |
Tencent Technology (Shenzhen) Company Limited | 12951 |
11 |
Nintendo Co., Ltd. | 3001 |
10 |
Electronic Arts Inc. | 1690 |
10 |
Activision Publishing, Inc. | 701 |
9 |
BANDAI Co., Ltd. | 405 |
9 |
Konami Digital Entertainment Co., Ltd. | 1833 |
9 |
Sega Corporation | 989 |
9 |
STEELSERIES ApS | 321 |
9 |
The Pokémon Company | 86 |
9 |
Zynga Inc. | 803 |
8 |
Disney Enterprises, Inc. | 6012 |
7 |
Mythical, Inc. | 144 |
7 |
Samsung Electronics Co., Ltd. | 131630 |
6 |
DeNA Co., Ltd. | 185 |
6 |
BlueOwl, LLC | 304 |
6 |
Avago Technologies International Sales Pte. Limited | 9260 |
5 |
Hasbro, Inc. | 2234 |
4 |
Omron Healthcare Co., Ltd. | 1806 |
4 |
Other owners | 110 |